if(typeof LOADED=="undefined"){LOADED=[];}
if(typeof LOADED['showhide.js']=="undefined"){LOADED['showhide.js']=true;function ShowHide(d){if(document.getElementById(d).style.display=="none"){document.getElementById(d).style.display="block";}else{document.getElementById(d).style.display="none";}}function ShowHide2(d,effect){if(effect=='')effect='normal';if(document.getElementById(d).style.display=="none"){if(effect=='normal'){document.getElementById(d).style.display="block";}else{			$("#"+d).fadeIn("1000")}}else{if(effect=='normal'){document.getElementById(d).style.display="";}else{$("#"+d).fadeOut("2000")}}}function Extend(d){if(document.getElementById(d).style.display=="none"){document.getElementById(d).style.display="inline";}else{document.getElementById(d).style.display="none";}}
function MoreLess(d1,d2){if(document.getElementById(d1).style.display=="none"){document.getElementById(d1).style.display="inline";}else{document.getElementById(d1).style.display="none";}
if(document.getElementById(d2).style.display=="none"){document.getElementById(d2).style.display="inline";}else{document.getElementById(d2).style.display="none";}}}
function get_obj(obj, is_style) {
	if (is_style) {
		if (document.getElementById) {
			return document.getElementById(obj).style;
		} else if (document.all) {
			return document.all[obj].style;
		} else if (document.layers) {
			return document.layers[obj];
		}
	} else {
		if (document.getElementById) {
			return document.getElementById(obj);
		} else if (document.all) {
			return document.all[obj];
		} else if (document.layers) {
			return document.layers[obj];
		}
	}
}

function vis_set(obj, vis) {
	if (vis == 1) {
		v = "visible";
		d = "";
	} else {
		v = "hidden";
		d = "none";
	}

	var elm = document.getElementById(obj).style.visibility;

	if (elm == 'hidden' || elm == 'visible'){
		get_obj(obj, 1).visibility = v;
	}else{
		get_obj(obj, 1).display = d;
	}
}

function vis_toggle(obj) {
	v = get_obj(obj, 1).visibility;
	d = get_obj(obj, 1).display;
	if (v == "hidden" || d == "none") {
		vis_set(obj, 1);
	} else {
		vis_set(obj, 0);
	}
}
